How to program for the DS without Nintendo's help
We've now got multiple options for how to trick the DS into reading from it's writable GBA cartridge (Passthroughs, PassMe, WiFiMe) - but the DS homebrew demos are still quite scarce. Let's stir up the pot a little and see if we can't send some traffic to the tutorials on how to program for the DS....
- Everything You Need To Know (From the GBA Dev forums)
- Install NDS Dev Env 2.3.0 (From the outstandingaaronrogers.com)
- Take the Dovoto tutorial or the AaronRogers tutorial. Both are very good introductions.
...And don't forget that you don't actually need to run your code from the DS - you can worry about that later and develop with a DS emulator.
Know of any other tutorials or assets that bear mentioning?